New
- Community Casefiles bring a new asynchronous
Mystery / Detectiveexperience to CLNR, launching with the first Mystery / Detective theme pack and support for additional reviewed theme packs in the future. -
- Admins can start a shared fictional case with
/casefile start, while members investigate it together over hours or days - reading the latest case update, voting on what to investigate next, uncovering evidence and twists, and returning whenever they have time. - There is no lobby and no need for everyone to be online at once. Community activity can move the investigation forward sooner, while time-based fallback keeps quieter communities from getting permanently stuck.
- All Casefile evidence, suspects, and events are fictional. CLNR does not read message content, and real community members are never turned into suspects or victims.
- Stage Cards keep the current investigation accessible, while admins can choose which member-facing channels may wake ready Casefile progress, configure scheduled starts and pacing, resume a ready stage with
/casefile resume, and recover a missing or buried Stage Card with/casefile recover. - Admins can choose one or more available Casefile theme packs for
/casefile startand/casefile schedule, and status cards show how many cases and variants are available in the selected pack set. - Casefiles include a final-decision vote before the reveal, so a community can identify the truth, pick a plausible but wrong conclusion, or reach the reveal without submitting a conclusion.
- Community Casefiles are available to all tiers in Standard Mode. Any member can check the current case status at any time with
/casefile status, while admins can end an active case at any time with/casefile stop.
- Admins can start a shared fictional case with
Improvements
- Border Challenge
-
- Active cards now include private
My CollectionandMissing Flagsbuttons, so members can check their own progress without running a slash command. - Collection and missing-country posts still include clickable member references, but no longer ping the displayed member.
Missing Flagsnow includesGet a Travel Hint. Members can choose a suggested missing country or search for any missing flag, instead of being limited to the first 25 select-menu results.Travel Hintsnow plan across both land borders and Sea Routes. When a ship route can help, CLNR privately charts the requesting member's next eligible Sea Route attempt toward the selected country.- Sea Route regions have been tuned toward nearby coastlines and island chains, making routes such as Papua New Guinea → Australia or southeast Africa → Madagascar much more natural than distant-ocean jumps.
Route Discoverynow includes more than three times as many country facts, with more varied discoveries along the journey.- Active cards now give the main gameplay actions clearer visual priority:
Find Flag,Use Joker, andGet a Travel Hintstand out, while collection, missing flags, progress, help, country info, and voting remain secondary actions. - Longer route hints now preserve the final stops, so members can still see how the route reaches the target country.
- Travel Hint cards now include a private
Ask community for helpbutton that shares the route idea with the channel without exposing the private Sea Route probability. - Countries with only one land border, such as Vatican City, can now return across that border instead of becoming artificial dead ends.
- Active cards now include private
- Staff Advisories now include a dedicated Why Explainers track. The Border Challenge advisory also covers relays, monthly Expedition milestones, collections, missing flags, and route-planner-style Travel Hints. Several Staff Advisory hero images have been refreshed to reflect the current product.
- Inactivity warning and inactive-role DMs can now include a localized best time to be active hint when CLNR has enough recent community activity data to estimate a useful activity window.
- Admins can now disable scheduled policy check-ins directly with
/checkin policy_schedule_toggle enabled:false, without reopening the full check-in wizard. - Admins of servers with an active Pro or Scale plan who are members of the CLNR Support Community now automatically receive the permanent Supporter role, independent of bot-list vote status.
- Premium entitlement refreshes are now more frequent and more reliable after plan changes, so Pro and Scale upgrades are recognized sooner even when Discord's automatic update signal is delayed.
Fixes
- Inactivity DM
Why?and mute confirmations are less likely to show staleUnknown Guildplaceholders when Discord's live guild cache is unavailable.